A Path Sewn by Fate: The Masters Library

Hello everyone, welcome back. Today is an exciting day, it’s exciting because I’ve not only got some rather interesting news, which I’ll be sure to share with you toward the end of this article, but I’ve a new concept art on display, a depiction of a scene plucked straight out of Episode One-The Utopian Dream, fully realised, and beautifully rendered. I conceptualised this piece myself, going off of the literature found in the first book, and relayed what I envisioned with a new artist from America. She’s very talented, has an eye for detail and I enjoyed working with her; Her name is Ashley and we’re already talking about the next project which is called, The Thief’s Priestess, but unlike most others who I seek out personally, she stumbled upon me, she had seen what I was up to online and reached out to me first, wanting to be part of the project which was very touching. I’ll admit, it is nice to be recognised from time to time, especially in this day and age where people’s attention spans have been somewhat hijacked, turning most people into zombies with bent heads lost in their phones; It’s a shame this has happened and I do worry whenever I go out, I see people hypnotised by their screens, but in this case, I cannot complain, for it was one such company related to Big Tech which I use, where I was discovered, so there are positive ways to use the tool that is social media, what matters however, is the work and what you contribute – The more you do, the more love and effort you pour into something, the more time you give over, like with anything the richer and healthier it becomes and eventually people start to notice. Anyway, before I get into the meat of this article, I am happy to announce that The Ancestral Odyssey series thus far is now on shelves, I spotted my babies ugh I mean books a few days ago while on one of my walks into Oxford city centre, in the fantasy section in Blackwell’s, next door to the science fiction domain, I even made a short video and posted it to my X account, it’s beneath the video of the cat chewing on a watermelon; I do not mean to toot my own horn here, but the books look great up there, big shout-out to whoever drew the sword in chalk, looks really cool, I know the sword wasn’t drawn for me but regardless, it looks awesome. With that being said, I have been contacted by a few people since who are confused about the layout of this series – I have answered this question before, multiple times on this blog and verbally, but because it has been brought up a couple of times recently in my DM’s, I figured it best to review it again, after all, I cannot expect new visitors to read an entire article or sift through a whole blog dating back to 2015, looking for one particular piece of information, so I best get used to it until all 8 billion of us understand what I’m up to. The order and the layout of this series is as follows: – The entire series is titled, The Ancestral Odyssey; Episode One is called, The Utopian Dream, Episode Two is called, Rise of the Black Doves, Episode Three is called, Seeds of War, Episode Four is called, Rainbow Dawn and Episode Five is called, The Chosen Kindred. Each Episode has three Volumes (a beginning, middle and an end) starting at number one, and it progresses this way until the end of the saga. That’s five Episodes with three Volumes each, this makes fifteen Volumes in total when all is completed. Currently available online (both physical and digitally) and now on shelves are Volumes 1, 2, 3 and 4, Volumes 5 and 6 have been written but are being edited by myself and a lovely young lass named Joyce, who is from Lebanon; We hope to have Volume 5 finished in the first quarter of 2024, and because Volume 6 is significantly shorter, it won’t take as long, so maybe, just maybe, we can see Volume 5 and 6 released in 2024. I cannot stress the impact Volume 6 will have on supporters of this series, it really was a thrill to write having my hands literally shaking it was so intense, the aftermath of what unfolds is something I am still coming to terms with as I write new content, getting into the headspace of the characters who were directly affected is a challenge I’ve not contended with before, but a good challenge to have. That’s it for the layout, putting it as simply as I can, someone I know recently described it thusly; “Your Episodes are like seasons to a TV show, and each season has three episodes, right?” That’s indeed correct. I like this analogy, I can understand someone coming in fresh getting a little confused, but it’s really not difficult to fathom, bear in mind the only reason it is constructed this way is to accommodate the size of this story, Episode One set the standard and because I wasn’t willing to chop it up, I have to adhere to the model template, because consistency matters. The Episodes and Volumes are also colour coded, for example Episode One-The Utopian Dream, is royal blue, Rise of the Black Doves is blood red, Seeds of War will be spring-green, Rainbow Dawn will be lilac purple and The Chosen Kindred will be Kings gold. There is also the Mythorigin, a collection of seven short stories that are prequels to The Ancestral Odyssey, Imp, Banshee, Witch, Driad, Vampire, Siren, and Druid. I’ve done my best to order everything accordingly in a way everyone can understand, but beyond that there isn’t much more I can do. Moving on, I do have more character artwork coming, after having completed Zoe Nebrie, with another new artist, Evelyn, she is now working on bringing Chloe Augustine to life, The Silken Spirit who is first mentioned in Episode One right at the end, in a conversation between Riagel Tyorn and Draygo Dumear, and makes her first real appearance in the first third of Episode Two. Evelyn received a detailed brief from me about three weeks ago, it will be an absolute treat to see Chloe Augustien drawn as a colourful concept in her Silken Spirit attire because she is wonderfully unique, you’ll soon see why. I’ll be sure to write more about Chloe in the future, it’s interesting actually because initially, back in my College and University days when this project was still in its infancy, Chloe was going to be a grizzled wild-man shrouded with the rumour of being more bear than a human; This loose idea made it into the first few drafts of Episode One, Jerhdia O’Nen, one of the main characters in The Utopian Dream had some explanatory dialogue wrapped around this gloomy character, but was later changed and evolved into Mrs Augustien. I know she is still being sketched but check the websites Gallery if you have a minute or two or go to my X account if you’ve a moment, everything is posted there. In other news, Joyce is editing Chapter 36 – Hexagon, whence she is done she’ll pass it over to me to look over, and only when I’m happy with the body of text does it go down as completed and we can move onto the next. It’s a long, tedious and costly process, especially if you’re a chump like me who is aiming high, looking to turn this into a self-sustaining career, results do not instantly come and as creators in this field, you often question yourself as to whether you’re investing your time in the right thing, and believe me when I say, there are moments when life can get seriously dark and hopeless, but all that clears away like the passing of a storm when you do start to see the work taking shape, when it seems to take on its own identity; As writers, the material adopts its own plethora of emotions and feelings, it even associates itself with its own colour, this happened with Ep1-Dream shortly after the writing phase finished and the same is true for Ep2-Rise; The initial feelings you get the moment you think of them as individual pieces give the work a unique presence. It’s very strange but I’ve talked to other artists about this (dare I say) phenomenon, and I know I am not the only one who experiences it. Anyway, enough babble, time to cover the creation of this last concept, the music and what is to inevitably follow. So, grab yourself a drink dear reader, I’ve gone with a raspberry, cherry and apple smoothie, there are also some seeds floating around in there, it tastes funny but I’m sure it’s okay…?…Yeah, it’s probably fine. This is article 99, A Path Sewn by Fate, one away from the big one hundred, I hope you enjoy it.

To start with this is a big relief, this is something that I’ve been meaning to get off the ground for a long while, but for one reason or another, whether it’s struggling to find the right artist for the job, funding issues, time management or squirrel espionage, life gets in the way of passion projects and slows you down; Often in times like these you have to practise patience, you have to grind through the mundanity of the day-to-day until you find yourself in a practical position to tackle whatever it is you want to achieve, and for me, in this case, the project was to bring a moment from a scene found in the books to life, in the same way I would one of my characters, but this requires a different type of artist and another methodology to utilise. The scene/moment in question comes from Episode One-The Utopian Dream; One of our two lead protagonist, the 23rd Star Caller, Isabelle Verano who endures a lonely life-style, spends a lot of her time reading, she reads during long journeys as she travels by carriage from place to place, she reads in her quarters and in libraries (obviously) uncovering secrets, learning about law and order, understanding new Glyph/Magic schematics and revising ancient texts. As a leader and woman of holy power, her research must be routinely, her studies daily and her knowledge as sharp as a Dark Rogues dagger. One library she favours over others is The Old Library, managed by a close friend of hers and mentor during her time as a youth, Master Eran Othrium who lived in Imrondel City, Krondathia’s capital before its fall to The Dovidian Covenant, in 1511. Because independent study is a big part of Isabelle’s journey in Episode One – She who leads a more spiritual path in direct contrast with General Lethaniel Presian, our male protagonist who is of the more physical persuasion – And because sobering realisations come from old texts, texts Isabelle is not meant to see and learn from, I thought The Old Library would be appropriate to conceptualise. If you’d like to see it, the image is in my Gallery section on the website, and it is currently adorning the top page of my X. As I’ve already stated, the library does feature in the first book a handful of times, Isabelle visits often, to confer with Eran and meet with Adarmier Elpin, so readers I think will be pleased with what they see here. The concept is not perfect, and I will get into the issues I have later, but overall, this is a rather authentic adaptation from vision to page. Where Ashley and I started was with the text in the book, it all starts with the text, it took me a while, but I wrote Ashley a very detailed brief of the project as a whole, and what I wanted her to digitally re-create. I backed up my instruction with a quick sketch myself, a simple black inked drawing marked with labels on a notepad using suggestive lines, this was more than enough to give Ashley a good understanding of scale and where things (such as furniture) were located. Even though my description was vivid, never did I want to constrict Ashley, and this is important to note; Throughout the making of this piece, I made it abundantly clear that I wanted to hear/see her ideas, I wanted her to use her own creativity, her own imagination and bring something unique (if possible) to the table for discussion. Simply put, I wanted to learn from her. I certainly have a vision for this scene and the world of Equis, absolutely, but because we’re world building, it’s important to recognise that I do not know everything, that my own creativity can be layered with someone else’s touch and as a result while careful to consider your own wisdom on the subject, the work improves as a whole. The concept of the library was completed in stages, rough drafts were drawn and sent my way, a conversation would follow, and we’d work accordingly; For the most part, Ashley built upon my initial layout, and I’d advise as the drafts with additional add-ins came in, some I’d approved of, others I did not and would suggest or come up with something else given some thought. The idea behind my thinking was that this was a weathered, lived in space of study, the library has after all been around for hundreds of years, growing hand in hand with the rise of Norkron culture, and I wanted to instil this growth into the aesthetic and into its foundation, but at the same time I had to recognise the coming of a new age, one that you’ll be fully introduced to in Episode Two, the age of industry that’s on the horizon, holy city or not you cannot stop the inevitable transformation of architecture, one that was birthed from a nest of enchanted earth, faith, religion and spiritual practises that organically (however unwilling by the beliefs of some) sews itself unto a dark steel, abstract, steampunk inspired, society, one that is leaning into secularism, a people who are letting go of its holy roots and encouraged to look elsewhere for its source of strength, a strength that once came from the hands of Gods replaced by the iron fist of men. Even though this age of industry is two decades away from taking full affect, it is talked about briefly between High Councillor Truth and Isabelle in The Utopian Dream, so I wanted to honour this, to hint at its coming and be faithful to the material. Krondathia, is after all largely inspired by the British and Roman Empires and its legions; The Norkron’s talk with proper articulated accents, some are stronger than others, the character of Ermak Idsen, the Captain of the Cuethen Capes puts emphasis on this, while Lethaniel and most others speak in more of a relaxed, modern terminology, to suggest a younger generation is being cultivated out of the era shift. It has been pointed out to me that my writing has a modern edge to it, and seeing as I’m here, talking about it now, I feel it a good time to address this choice because arguably it is a strange one given my selected genre: –

Episode One was written, re-written, revised, trashed, drafted and edited numerous times starting in my early twenties all the way to my late twenties, even after publication it was pulled off the shelves and replaced many times, the most recent time being during the 2020 lockdowns, updated with newer, more literary accurate editions of the work – Simply put, it was a mess, I make no excuses but I’d ask this to be considered when judging the work, I was new to this game, I was broke (still am, that hasn’t changed), I was working a creatively bankrupt job (that too has not changed) and was dealing with extremely limited resources and knowledge. The use of modern language cannot be edited out at this point, it is now part of the beating heart of The Ancestral Odyssey, and even though it’s still something widely accepted, had I access to a time machine, I would go back and take more care with the language the characters use, but unfortunately, my attempts thus far to travel back in time have resulted in a busted microwave, a tinfoil helmet and a wrecked kitchen. I have taken measures since Episode One, I will continue to work with the language I’ve ingrained into the story because as I keep saying, consistency matters and will use a more Shakespearian dictionary when it comes (if it comes) to writing the Mythorigins. This at the very least will show a progression of one era to the next, and also, when it comes to flash backs, anything that comes before The Utopian Dream, I’ll be sure to construct an older dialect; That is the best I can do given my situation, I still am proud of Ep1, I do like it and believe it’s worthy as a foundation on which to build a series, but as I keep stressing, I recognise its flaws and will do my utmost to improve and rectify if possible such errors; Sorry to digress, back to the topic at hand: –

Norkrons are raised in the same way the English grew their civilisation, a civilisation that went on to change the face of the entire world; Their battle strategies are meticulously planned, they’ve a rich history of conquering in an ordered yet clinically lethal way, each man inspired, imbued with a sense of allegiance to their Father Eldor and Mother Star Caller, fighting in and for their names who wish to bring about a utopia for all, by the guide of the Gods, they will achieve this, as prophesised by the prophet Star Callers set in motion by the first of them, Regina Corah. This is Norkron philosophy birthed at the end of the second age, this is what they believe in and this is the reason as to why they’ve become a force NOT to be reckoned with – They do not only train men into fighters, they instil in them a holier than thou purpose, they’re not merely fighters in an army, they’re crusaders on a mission, marching toward a paradise, a perfect world that each feels responsible for, and with their brothers, with sword in hand, they will rinse Equis of chaos, rid it of its imperfections and injustices and bring about order, an order they carved during the first age, The Age of Six, where six tribes once united after The Pioneers triumph over the giants, broke apart and went to war over land, resources, a way of life and ultimate authority. What contributed to a Norkron victory was their understanding of a fair, learned community and a strong bond with one another, this paved the way for the family unit to thrive, who embraced a rich upbringing in a culture that required their sons and daughters to adopt a sense of duty, to become skilled, resourceful and above all else, educated and thus as I said before, it all starts on the black on white, it all starts with text that gifts people with knowledge, and I quote: –

Knowledge is power.

-Frances Bacon

The Old Library IS a place of power, and I tried my very best to articulate that presence in this concept. The image itself is very well done, and when I’ve more like this catalogued, they will become the headline images when you open the website, which reminds me, I need to update the site, some of it does need a tweak, I’ll be sure to reach out to my web designer in the next week and give it a lick of paint. The old twitter logo can go and be replaced with X, the Latest sections text needs to be consistently sized and new photos of the books need to be taken. This might surprise you but I do not actually physically own copies of my own work, I’ve got a Hardback of The Utopian Dream floating about and I am borrowing Volume 4’s Paperback, but that’s it, I also need to get these books into libraries, I’ve the means to do so but as I said before, I need to wait till I’m in a position to focus on it; All this work that seems to just materialise, has a way of overwhelming you, leaving you with the feeling you’re getting nothing done.

One of the most striking things about the concept of The Old Library, is the cat in the window; I love that Ashley included it, granted it was emphasised in the brief, but not a lot of focus was placed upon it, so it was up in the air with whether or not it would feature; You can only see the felines silhouette in the window but this is an important detail, for if you’ve read Ep1-The Utopian Dream, then you’ll know, but if you haven’t, pucker up for a spoiler – The cat is special, the cats name is Pandora, she’s a silver tabby with green eyes and she belongs to Isabelle Verano, who is also present in this concept, she’s perfectly captured in a way how I envision her, but we’ll get to her in just a moment. Pandora is unique in a way that is integral to the story, for you see, everyone from Prince to pauper in this world, is born with something called a Counterpart, and a Counterpart is essentially another you in another form, watered down by time, space and species. This idea stems off what the Buda believe, the belief of reincarnation; In Equis (as is with the real world) we are all made up of star dust, and it is believed that your consciousness existed in a past life, inhabiting a different body or bodies before finding its way into the human avatar you are today, of course the Counterpart prior to being a human, did not know it was one day going to be a human, it needed to ladder its way toward this sentience, but that is the idea, an established connection is in place with the past. Star Callers in the present day, are naturally sensitive to otherworldly forces, beings who possess mild telepathic abilities, depending on the nurture of the girl in question, she can hone these techniques, learn to focus her mind’s eye, and glimpse the future. So, there is a spiritual tether here worth considering, a lineage with the world we as human beings may have actually had or have lost over generations of neglecting our ties to the Earth that birthed us. Whether you believe such things are true, are not true or if you’re simply unsure, I think it is an interesting avenue worth exploring given a fantastical Duncanism spin, and thus far it has opened the door to some rather thought-provoking ideas – One thus being the Counterpart idea, Star Callers able to tap into this connection via a learned meditation technique called Inner Peace and can communicate/astral travel to the past when they existed in a different time and in a different form, to when their connection is strongest. Clearly, this can only be done going backward in time; Star Callers would use this practise when no other resource would be available to them, which is a rarity given they’ve access to the entirety of the Norkron empire which bleeds into corners of Ledera, pockets of Pura and small provinces in Jureai, but on the off chance they did find themselves totally alone, this was an option, and the information gleaned would be of the purist form providing exemplified insight. This technique, Inner Peace is used in Episode Two-Rise of The Black Doves, in a chapter called, Landing in Limbo, where you get to meet each Counterpart of the Star Callers and it makes for a truly thrilling read (in my opinion) and a flowing write as the author, it’s a chapter that expands upon the history of this mythos, the age of Equis while exploiting intrigue into other races and cultures that existed before humans. For example, when the 28th Star Caller, Kina Serisa uses Inner Peace, and travels to the universe within herself, one that exists within the vault of her memory bank, buried deep between the layers of time catalogued by the ages, she visits a kingdom of jagged earth crafted in the shape of a coffin, a palace of unkempt stone pillaring into the clouds, she makes her way inside and meets with a bat like figure, something with a somewhat similar shape to that of a human, only more within league of a bat. This is Kina’s Counterpart, a bipedal bat creature that existed in a time when the Equis we know hadn’t yet taken shape, a creature that could well be the seed of the vampiric stories which undertone the spread of an ethos in distant villages, people who’re divorced from the progressive life in the cities, separated by the current affairs in Xiondel, Imrondel and Davune, people who did not take this ancient mythology for granted and made efforts to pass the seeds of such stories down from generation to generation for there is meaning, knowledge and wisdom harboured in such tales, tales that indeed make us what we are as a people; Unfortunately, such simple types of people who care only for the harvest, the growth of their families and community, could be considered by the wealthy city types to be ill-educated, backward and dangerously superstitious, when in reality the opposite is true, and it is the simple folk who maintain their beliefs in the ancient world that are enriched and it’s the city folk who’re are lacking substantial vision. Kina’s twin, Kayna, the 29th Star Caller, when she uses Inner Peace and enters the fragmented world between worlds, falls into a drowned Equis, one where the sea kingdoms have swallowed the landmass and beneath the glassy, watery surface, exists the Nymph’s, and one such water Nymph blows a bubble of air for Kayna to breath in as she is taken down into their world. The 27th Star Caller, Donna Mu Klade lands in an Equis during an ice age or she perhaps could be visiting the tops of icy mountains and frozen plateaus, where her Counterpart is a Yeti, curious this is because Donna is a pyromaniac, someone extremely proficient at wielding fire, so to see her in this setting was not only curious but a testament to how old Equis is, that a part of her originates and resonates in a creature adapted to withstanding freezing temperatures; Isabelle, on the other hand did not have this option available to her while she was in power, Isabelle is unique, for her Counterpart, Pandora, exists in the same space and time as she does, and Pandora the silver tabby occupies the present. They are essentially the same in two forms, whether they know it or not they are spiritually bound. One way to show this in the text and in this artwork, is obvious, Pandora goes where Isabelle goes, she follows when she can and never leaves her side when Isabelle is nearby. I love that Pandora is present here, even if it is only in the shape of a silhouette, seeing her gives me a tingle. Believe me, Pandora’s journey is not over.  

Fun fact, I took a short break after having written that last paragraph, I sat back down ten minutes later to continue and realised, I had dedicated a whole page, a little over one thousand words approximately to a silhouette of a cat! Don’t get me wrong, cats are fucking fascinating but damn, there is something wrong with me! ‘A picture really is worth a thousand words’ I suppose, which is an old adage originating from China I believe, but is something I seem to agree with more and more. Anyway, earlier I praised Ashley’s rendition of Isabelle Verano, because it is remarkable – I remember a year or so ago, I had only one image of Isabelle beyond that of what I saw in my head, and that was of her holding her long staff Violethelm, with her back to the frame while wearing a red dress standing in a wide round chamber under the shadow of one of the twelve Celestials. If you visit the Gallery on the site, you can find this image digitally painted by Bojan Sucevic, Who I have (unfortunately) lost contact with, he might still be floating around on Deviant Art, that is after all where I found him and his work, but I’ve not heard anything back from him in a very long while. For the longest time I was itching to see a full-bodied version of Isabelle and eventually after many years that rolled by after my travels in Australia and Thailand, it came, captured beautifully by Mr Will Towns, and honestly, this was how I imagined her to be, sleeved in her classic, royal blue Star Caller long coat, her chest and arms protected by her Elemential armour just as it is described toward the end of The Utopian Dream. Her hair, beautiful and blonde graced with a natural wavy buoyance and her eyes, lit with an emerald-green sparkle that reflects her fire and power. Isabelle IS (quite possible, very likely) my favourite character of the series, she’s not the character I identify with the most, that honour belongs to the dishonourable, the rude, the abrasive, obnoxious, foul-mouthed, dangerous, spontaneous, anti-authority, speedy, ill-observant, misunderstood Dark Rogue thief, Draygo Dumear, who has been talked about multiple times on this blog, you can even view his weaponry, his armour and concept in the Gallery. Isabelle, however, has a special place with me and here’s why; She was hastily put together in October 2007, which was the year and month the book of Episode One-The Utopian Dream was officially started, bear in mind however, it was titled something completely different back then. Making a character so swiftly, wasn’t something that came natural to me, while other characters had many months some even many years of developed backstories ripe for the page and ready to go, Isabelle seemed to come out of nowhere, it’s as if I had just fired someone, a trusted lead with experience and replaced them with someone with little to no experience, little proof she was up to the task and may have been a giant mistake…I was wrong…Working with Isabelle happened slowly, her traits growing as progression in the book was made, in the same way you find yourself working alongside a brand-new co-worker, getting to know them takes time, this was what it was like writing Isabelle in the beginning; It started slow but within a month or two I found myself warming to her and before long she was entrusted to carry the first Episode on her shoulders, sharing the duty with Lethaniel, the pair not only succeeded, but they have become legacy characters, characters who when I think of them in the present moment, remind me of old friends I made in primary school. In a way these two (more so Isabelle) married well with my own naivety when entering this new domain of writing, a realm I had no proper concept of before I made the decision to take this once small College project one step further and do what I could do to adapt it into a book. Evidence of this can be found in both protagonists, Lethaniel is after all a newly instated General, granted powers over Krondathian forces and charged with massive responsibilities, and Isabelle coming to terms with the fact that she knows little about the world she was born into, someone who is somewhat separated from the outside world, she’s overly protected, overly cared for, constantly serving Krondathia and although extremely powerful with her magic, she lacks what all of us strive for, crave and sometimes take for granted, freedom. In summary, Isabelle was my first real voice I crafted in The Ancestral Odyssey, it was through her where I found the appropriate lens to see Equis through, I found a voice in her, determined the struggles between the rich and powerful, the more unfortunate and everything in between were viewed through her eyes. She was as much my guide through this first instalment as she was/is yours and when removed from the picture come Episode Two-Rise of the Black Doves, you get to see and experience what it’s like not to have your hand held…Fucking chaos! Enter Cephie Melias and the rise of her Black Dove Elite, witness the ascension of Saphuries and her demonic Monarchy, watch Krondathia’s greatest city be crippled by a rogue organisation calling themselves The Balance, led by a merciless, fearless, masked leader within the same league as Lethaniel and Thao; See the dissolution of a culture once dependent on faith replaced with the cold steel of cogs and gears – It’s about to get wild. Rise is an absolute riot with some truly action-packed moments while hinting at a menacing undertone just bubbling under the surface, a book that (I hope) you’re excited to read but at the same time will yearn to end, for the finale is fucking relentless, it’s emotionally draining, devastating, thought provoking and I love it! The first third (Volume Four) re-establishes the stage, sure, this was something that had to be done after the twenty-year gap in the story, and necessary for older and newer readers who’ve just entered this series, but come the midway and final ten chapters, you’re in for a ride, a stark shift as to what you’re used to not only with my series, but dare I say any other out there.

This was what I set out to achieve, not only with Ep2 but generally, I forget sometimes why I began this project and have to remind myself during those lonely nights, when the day is almost over, when it’s dark and there is nothing left to do other than think about tomorrow, I ask what I want to achieve here; To answer that, what I want, and what I’ve always wanted, was to give people something different, to tell a unique story that sets itself aside from others, one that would forge its own category, one that would carve its own space in its own pocket dimension where it can thrive, because honestly, that’s what I feel like most of the time when navigating the world you, I, us, occupy. I’ve ranted about this problem before, so I will spare you most of the hammy details, but in short, there is no building for me to go to, no business I see myself being comfortable in, nowhere where I can truly relax and put to use the niche talents I have – To accomplish good creative work. I always have to force myself to fit in, always have to hold my tongue and worse, allow people to treat me like dirt just so I can get by, and after a while, after twenty-years (yes, twenty fucking years) of taking this punishment with no significant sign that the winds will change, you do occasionally lose sleep, you sometimes skip meals, you go for days without saying a word, you book random get-aways just for yourself despite not being able to afford them, you fall out of balance not just with yourself but with others and no one really understands why, because for most people, the world caters to them, it was built for them, they feel at home and have done from their earliest memory but, I don’t and haven’t; And then I’m struck with a bittersweet reality, a glass wall I’ve charged into hundreds of times but cannot shatter, the reality that I’ve no choice but to keep going, to keep writing articles such as these, to keep writing new content and making art with others in the hopes that one day the wall will buckle and break, and on the other side will be a light, a light I’ve never seen before; This is my path, a path so to speak sewn by fate, one that ties me to Isabelle and some of my other characters in ways I never thought possible, with those who are struggling to find their purpose in a world edging its way toward oblivion, yet still they try, and so must I – The answer to this struggle, the only way to get there is to keep doing what I believe I’m good at, and that is to focus on the skills everyone keeps telling me are unnecessary, and create a new category, a new genre of book! Whether people feel the same way at this point, is not up to me, once you publish something the art is out of your hands, but I really do hope you get excited for Episode Three-Seeds of War, Volumes 7, 8 and 9, which are being written, granted they are being written slowly because this is becoming something of a monumental challenge, but they’re coming all the same. Recently I tightened up chapter three of Volume 7 and re-wrote the beginning of chapter four which is now part of chapter five. I’ve a long way to go but as it stands right now, it’s looking pretty hot.

Getting back to Ashley’s image, the challenge here was the authentic depiction of Isabelle Verano, shown in a light you’d come to expect, as in we needed to see Violethelm, for this long staff IS symbolic of a Star Callers power and testament to her Glyph Wielding authority; Rarely does she go anywhere without it. We would have to see the long coat, this is classic Star Caller attire, a tradition that continues in Episode Two and Three and of course, she wouldn’t be wearing her armour when her intention was to visit the library, so a more casual fit would have be to set in place, and this was interesting, for I handed this task over to Ashley, yes, I’d given her some pointers but ultimately, I let her decide on Isabelle’s wardrobe. Based upon what she had learned from the world of Equis, Ashley gave Isabelle the justice she deserved and this all might start sounding overindulgent, who cares what Isabelle is wearing, right? But the devil, is in the details dear reader, everything has to be serviced, everything needs thought and careful consideration to be applied, if you’re going to cast the spell of believability unto your audience, this is what it is all about, this art (most art in fact) is about casting spells, to draw in people to another world offering up not only an escapism, but an authentic re-creation of an avenue that exists in the province of your imagination – This is the reason bloopers in movies and TV shows are so funny, when someone flubs their lines or leaves a Starbucks coffee on the table in full view (Yes Daenerys Targaryen I’m looking at you) the spell is broken, the aura is dissolved and the audience crashes back into reality realising they’re just watching people playing dress-up.

This is why woke culture is so insidious and so fucking poisonous to anything and everything you can call art, it masquerades as being this force for good, it aggressively promotes underrepresented demographics and communities that have suffered oppression and foul play in the past but at the cost of the art itself, and you know what, as for the inclusion of others, I’m all for this…Let me be crystal fucking clear, I am all in favour of seeing said otherwise untold stories being told by men or women who have not had a fair hand dealt – Whether they’re fictional based stories or retellings of historical events, I’d welcome this, because having empathy is being able to empathise with someone who isn’t you; In my case, I do not need to see or have a white male in the picture in order to relate to what is being conveyed, I can empathise with people who aren’t me, whether they be someone from a distant country, another man perhaps, woman, child, alien or otherwise, so long as the story is written well and is compelling enough to keep me engaged, I am interested – After all, one of my favourite games of all time is Final Fantasy VII (for the PS1 released in the late 90s), and that game at its core, is about a group of strangers from all corners of the world, coming together in one final act to stop a greater threat, and only united while dealing with their demons along the way, do they triumph and see in a brighter future, not just for themselves but for those who stood next to them in that final fight, and it’s execution is perfect. Speaking of FFVII, I very recently picked up my old playthrough, one that I started about a year ago, I’m about half way through, we’re at the part where Cloud is missing from your party and Tifa takes charge; She eventually follows a clue to his whereabouts by accidently overhearing a conversation in the village of Mideel, and even though I knew what was going to happen, that moment when she finds Cloud again after so long, it got to me. It wasn’t necessarily Tifa’s pain that pulled on my heartstrings, it was actually the reactions of her friends, for they in this moment have to not only deal with the absence of Cloud, but Tifa also, two of their strongest members, and that moment is beautiful, empathy is beautiful, something which I believe is severely lacking in today’s society and something we need fix real fucking quick! I’ve been accused of horrible things in the past, by people I know personally which does cut me up more so than when some overweight chump with blue hair online does, and honestly, I do sometimes self-reflect because I don’t want to be anything close to nor associate myself with people who hold such gross views, and what I’ve come to realise is that most people who call you horrible things, aren’t arguing from a place of intellectual honesty, no, they just don’t like you for whatever reason and want to tear you down to their miserable level…The thing is never the thing…I used to respond to such hatred with the fact that some of my favourite characters of all time are in fact women (my own work aside which does prioritise the female), I love Jill Valentine from the Resident Evil games, Chun-Li from Street Fighter is my go too fighter, Trinity from the Matrix trilogy is so fucking cool especially when she gets on the motorbike, Ellen Ripley from Alien is iconic, Regina from Dino Crisis 1 and 2 is the Queen of sass, Cortana in Halo I believe made that franchise into the juggernaut it is, Snow White in A Wolf Among Us is the reason I am excited for the sequel and of course Tifa Lockheart, in FFVII is for me the female face of Square Enix’s greatest story. This is just to name a few, there are others in the fictional world and in the real world, women I adore, but I realised the best strategy to adopt when someone throws such ridiculous hurts your way, is to ignore them, let them rant and rave while you get on with your mission. Side note, I’d also love to see a modern-day re-telling of Alexander the Great (he being one of my favourite historical figures), Hannibal Barca and Shaka Zulu and see them told as accurately as possible using current day technologies, I’m genuinely interested in seeing other stories that come from minds and histories that are not from mine. So, I am all for seeing more brought to the table, what I am NOT in favour of however, is taking pre-established characters, timeless stories and God forbid real life historical events, and distorting them to fit an agenda! It’s the death of creativity when you do this, suddenly the politics becomes more important than the authenticity of the material, the authorial voice is side-lined if not removed entirely if he/she has not the right beliefs and opinions, and what is worse, rules have been enforced to see that everyone adhere to this message despite what story is being told, and thus the soul of the art is dissolved and it becomes a husk all to push ideology – Furthermore, quotas must be met before artists such as myself, can even ask for the chance of funding, or the hope to be represented by a Literary Agent; The art is not what matters anymore when it goes woke, it becomes a skin-suit for a political manoeuvre bending to the horrors of modernity, and I don’t respect this, I cannot nor will not get behind it, this is my enemy, I don’t like it when I see something I love being hollowed out, it’s shell being used as a way to try to puppeteer me/others, and the only reaction I can muster when faced with this degradation is, fuck off! Wokeness is a sickness in our society, a sickness clothed in colourful flags and carefully worded slogans designed to alienate and divide – In my view, it’s the ultimate villainy, it is not progressive it is regressive and the people pushing this are often guilty of the things they accuse you of, they’re insufferable, they’re not interested in reading blogs such as these or have any love and care for the franchises they’re applauding as they go down in flames. The establishment media would never dream of doing what it does to cultures like my own to the underrepresented cultures it is trying to uphold, but somehow it is perfectly fine to bastardise the history I am part of in an explicitly one-sided rule for me but not for thee. I describe wokeness as anti-art, for the moment you bring in 2023 politics or try to modernise your work with current day affairs, people who have braincells and a respect for history, they tend to react negatively and implode, should they speak up they’re called everything horrible under the sun, lumped into despicable categories that negates debate by the so called tolerant, empathetic left, all for simply wanting to see their art respected and preserved as it was intended by the creator. As I said in posts prior (The Last Bastion, article 84 which is the best of them, please check it out when you’ve got time), it’s all about fidelity to the work, it’s all about casting a spell and maintaining that illusion that is authentic and real to the piece, seeing that it comes from a genuine place of passion and vision, and all you have to do if you are an artist, if you are an aspiring creator no matter what the field you work in, all you have to do is focus on the details; As the late great Christopher Lee said in one of his many interviews while promoting The Lord of the Rings films decades ago, and I cannot remember the quote word for word because it has been over ten years since I last listened to it, but he did say something along the lines of you must know the work in every detail and be sure to get it right, and when hearing that for the first time in my earlier days, it resonated with me, it became an obsession of mine to know the world in which I was creating to the highest degree, and this, leads me into the architecture of The Old Library itself because it is loaded with details that need to be addressed.   

What I learned when writing about fictional cities and at certain times fictional landscapes, is that it’s best to draw inspiration from the world around you and apply reasonable embellishments to enrich your ideas. Human history, the ancient times are fascinating, but it is difficult to read about, more often is the case that people back then lived very hard, very short lives, on the one hand you want to capture the difficulties that in turn gives your world a sprinkle of grit, but at the same time you do not want to remain so firmly attached to what event or period of time that inspired you; In other words, be inspired by what fascinates and what draws you in, you’ll elicit drops of passion that readers will be able to pick up on, but don’t be afraid to colour in the grey, that’s what’s so freeing when working in fantasy, so long as you’re adult about where you apply your fantastical make-up, you should through this process create something curious and unique. So, in this case, we are mapping out what Eran’s library looks like based upon what is written in the books, that’s a good place to start I’d say; Do your best to envision the descriptions, sketch it out as best you can if possible and bundle it all together in a well-worded, coherent e-mail or if you’re talking over the phone, articulate what you see without bloating the conversation, this technique is something I need to practise because given the right prompt and I can talk for hours – In short, stay on point and try to be as brief as possible without derailing, your co-workers do not need to know EVERYTHING, they need to know what they need to know. Because the Old Library is located in the holy city of Imrondel, that was at the time Krondathia’s capital, we know that a religious element is mixed into the foundation of its structure, Krondathia/Norkron culture is also inspired by old England that propagates the internal and external design. When you, as the artist combine your vision, your wisdom and marry it well with what inspires you, you not only tantalise your passion for the craft, but you give he/she who is working for you something wholesome to sink their teeth into, something that gets their brains working and their creativity flowing, and we are only in a library! I cannot wait till I work my way into pieces that depict Heavens Ankle, the unconquerable mountain in the far northern reaches of Maire, I’d love to see the industrial Silo, located inside the industrial Hex complex built over the black swamps, home to the largest vaurodile (crocodile like creatures) in the country of Klaw, or the Amber Isles, formerly known as The Islands of Edithia, that were lost due to the eruption of a volcano infused with Glyph magic that blanketed the islands encasing them and its inhabitants, in crystallised amber, this was inspired by the tragic events of Pompei. These are just a few of so many locations I’d love to see one day, had I the funds, concepts of locations, characters and new pieces of music would be released (I’d hope) on a weekly basis; I’d catalogue ALL of the work, build an impressive portfolio, draft several scripts and present it to film studios in an attempt to get it made into a series of films or (second best), five seasons of a TV show – This is of course is only a dream at this point, if I can complete the series of books I’d consider my mission in life successful, but the idea, the fantasy of working on a visual playing field with actors, blacksmiths, set-designers, wardrobe, hair and make-up, computer animators, musicians and every form of conceptual artist out there who is involved from the ground up, that would be heaven on earth for me, I cannot think of anything better to wake up and ride to work to, I’d be sure to be on set every day from dawn till dusk and if not the set itself then I’d be in the offices or revising the written work. I’d want to meet everyone involved personally and together, hopefully we’d solidify not only a great project we can all be proud of but create warm memories that will last a lifetime. Speaking of music, this Old Library art was created to sync with a track I’ve been holding onto for quite some time, and I am very excited to talk about it today. Instead of just playing the music or presenting the concept, I decided to connect the two and produce a video and a theme all in one, and music is and I cannot stress this enough, vital to the process.

I love music, I could not live without it, it is integral to the creation process, it’s the ultimate stress reliever and this project as a whole, would not be anything without the ingredient of music, it’s SO important – It can create a conduit to the world I’m creating, thus far working with musicians has been an utter delight and music is indeed responsible for the inspiration and fruition of many scenes, even some characters if I’m being honest, that is how Seridox came into being and the ptriva sprinter Three, just to name a couple. I’m not here to repeat my love of the craft however, despite not being able to play an instrument I still have huge respect for those that do, a huge respect. I’ve written about the importance of music extensively in articles prior to this one, articles which I hope you will check out if you have a spare ten minutes because a lot of care and a lot of time has been poured into them; The most recent one, is article 93 called, The Loudest Note, which was a pleasure to write by the way, very therapeutic I seem to remember and just flowed. I’ve another written called, The Storytelling Medium, which is article number 72, it covers the making of Isabelle’s Theme composed by the same musician who composed this latest one, one that we’re about to get into. There is article number 85 called, A Shade of Red (Ep2’s general theme) and article 67 called, The Ghost of Regret (Ep1’s general theme). These last two tracks just mentioned, Shade and Ghost, were composed by a small, up and coming music studio called, Atlas Audio. The couple of lads who run this business are true gentlemen, really nice, very chatty, super talented guys, with a drive similar to mine, passion first, passion second, business third; Collaborating with them has always been insightful and always a genuine pleasure, I wish Julian and Adam the very best in their business and will be calling on them again when the time comes to making a general theme for Ep3-Seeds of War, it only seems right that Atlas compose five general themes for the five Episodes, as I keep saying, consistency matters, I want these words on a t-shirt. I will be writing to them soon, probably when I am deeper into Ep3, I’ve had some ideas orbiting for quite some time, ideas of how I’d like it to sound, expressed through other musicians of course, in fact, I love dedicating a day to finding new music, music that inspire new unique themes, I try to imagine what it would be like to marry certain tracks together, in the same way I’ve blended the genres of epic fantasy with horror in Ep2, I do try to mix an appropriate piece that fits with Ep3 with another. Sadly, I can only get so far with this method, I do not possess the right software, nor do I spend enough time in the music world to experiment, so it usually stays as a mere concept before I pass it onto an actual musician. Oddly enough and to my surprise, for the Seeds of War general theme, I keep coming back to Mad World, written and composed by Gary Jules, but more specifically, I keep listening to a cover of the song by Jasmine Thomas, which is so, so, so good. In my themes to date I’ve not had any lyrics, but I am thinking of incorporating some in this next project. I’ll leave a link to Jasmine’s cover/video below, Jasmine truly has a wonderful voice, she sings it so delicately and I think I prefer her take to the original; Plus, the way she walks around in the video is sexy as hell, a woman with a good walk just kills me in all the right ways. Also, because Ep3’s underlining core theme is Journey, I have been listening to music written by Japanese composer Ryuichi Sakamoto, who wrote the music for one of my favourite films, The Revenant, a film based on true events and real people, directed by Alejandro González Iñárritu. Beyond the films fucking stunning presentation, every shot being poster worthy I kid you not, the music is haunting, conveying the heart of the story which is – Mans relationship with nature. It was sad to learn that Ryuichi passed in March this year, but I’ll continue to listen to his work because it is resonating with me, unearthing memories of the time I spent travelling Eastern and Western Europe, particularly Bosnia when I was caught in a blizzard halfway up Dragons Reach mountain, and all I had for company was a stray dog, with nothing but a valley caked in snow, or when I was on the boarder of Albania scaling down a cliff face to the setting of the sun, I was truly alone and I’ve never felt more alive, and music is the only portal to find those sensations of life.

This music however, the music that goes with Ashley’s library concept, was written, produced, and composed by a local music teacher, the same woman who composed Isabelle’s Theme, released on the 18th of January 2022. This new one is called, A Path Sewn by Fate and it’s…Amazing! It’s fucking amazing! Forgive me for using such a cliché, such a run of the mill adjective that deserves so much more, but trust me, when an author is a bit lost for words, if you’re able to stunt him/her (especially me who needs to learn how to shut the fuck up once in a while) it’s usually a very good thing, and Jilaine, once again, as she had done so in January 2022, left me searching for the right vocabulary to best attribute to her work. A Path Sewn by Fate, is brilliant, I’ve listened to it about a hundred times in the last week or two, and this goes for ALL the work Jilaine has ever so kindly done for me, work that is not even out yet but I’ve listened to while driving, while taking long trips to London by coach, listened to during my walks to get late night coffee, even while working…Yeah…I snuck her five tracks into the office on a memory stick and play them as often as I can when at my desk, because I NEED that escape, I NEED that window to look through otherwise I’d wither on the vine. The music is able to take me to those places we find Isabelle in the book; A Path Sewn by Fate invokes the melancholy of study which is prominent throughout our Star Callers journey in Ep1, balancing the already enriched theme that you can tell is tethered to Jilaine’s earlier work (Track one: Isabelle’s Theme) which is we both agreed, key; Key in the ways that each track had to sound related, so if you were to hear one and then another at a different time, you could make the connection between the two, that they were part of the same family and not so different you could associate them with other outlets. Differentiation is important the deeper we get into this Ancestral Odyssey, each (but not all) character has their own signature music/song, and from that base others can be diluted from it depending on the context and where that particular character is in their journey. Another thing to point out worthy of praise, and you’ll note this as these tracks are released, is the level of care put into them, the attention to details included subtle or otherwise is something I applaud, adding emotive layers of thought and bulbs of passion that I struggle to find in most forms of entertainment today. In this case, the Old Library is built in the heart of a holy city, the people belong to a faith and the inspiration was taken from old England, and England was once heavily rooted in Christianity. This is reflected not only in my words and Ashley’s concept, but also within Jilaine’s music; When the track starts, it sounds as if the music is being played in an open hall, something you’d hear when walking into a Church or Cathedral, the hymn which is vocalised beautifully by Jilaine, can be that of what a choir would sing and the rising and falling of the notes caresses Isabelle’s Theme brings it home, it’s gorgeous – So much is conveyed in such a small amount of time, everything from the depth of a religious culture, the architecture in which it was birthed and the spirit of our protagonist Isabelle, in fact this opening is so genius I honestly start to question how creative I actually am and feel like an idiot in comparison with Jilaine. The way she drops in the piano like the falling of rain, the slow wind of Isabelle’s tune steadily rising from the gentle whirl as if she’s getting lost in the time at study; You can almost see (yes, see when you close your eyes) the seasons change, you can clearly visualise her sitting at a table before one of these arched windows, being brought tea by Master Eran on a silver tray, helping a student with their studies as piles of books gradually cage her, a metaphorical emphasis of the weight of her purpose and responsibility, shackling her in place. I can see her wardrobe change to fit the weather and the weariness brought on by the curse of knowledge etching onto her pale face and setting shadows under her eyes. It’s just a beautiful piece of music, what more can I say about it, thank you Jilaine for being you, don’t you dare change, thank you for bringing something to life with (from what I can tell) a simple set-up, if you can produce such work while torn with so many other responsibilities, I can only imagine what you’d be capable of given more resources. I look forward to bringing a visual aid to your other three pieces of music, I look forward to writing future essays about your music, it’s incredibly special and I hope you bring as much love and care you did for mine, for others in the future. It’s a shame I cannot continue writing about this, because I want to, I really want to talk about the other tracks, The Thief’s Priestess, Isabelle’s Calling and, The 23rd Star Caller, but unfortunately now is not the time, now is the time to pitch another brief to Ashley, and that brief will be called, The Thief’s Priestess.  

Just to add-on to this musical segment, I need to bring your attention to a new creative I’ve been following online; His name is Jesse, he’s a musician and he covers/critiques video game soundtracks on a YouTube channel called, Jesse’s Auditorium; He even listens to tracks live, so you get an authentic reaction and it’s so fun to watch, especially when he finds something recognisable and loves it. Usually, I do not watch reactive content because it’s typically a giant waste of time, I do not need help reacting to something, reactions come naturally to me, but because Jesse is a musician himself, who not only listens to obscure musical categories which I happen to like myself, he adds a valuable critique from a place of knowledge and wisdom, plus he comes across as a genuinely interesting, funny guy, someone you could have a good time with on a night out. The other day I was scrolling through his library, and I saw him cover one of my favourite songs of all time, coming from the opening of Legacy of Kain: Soul Reaver, and it’s called, Ozar Midrashim, composed by Kurt Harland of Information Society. If you’ve a love of epic music, if you’ve a passion for making music, if you like dark fantasy, gothic environments and punishing beats, I suggest you listen to this track, I suggest you watch the original intro to Legacy of Kain: Soul Reaver for the PS1, and I suggest you watch Jesse’s critique of the song itself, it had me grinning from ear to ear because he had never heard this before, he was coming at this from a fresh outlook and I saw his face change multiple times when the track shifts its gears, adding layer upon layer of powerful energy behind each thundering boom. I enjoy watching this so much because it is how I felt when I first heard this track, taking me back to a time when I hadn’t even finished growing. Because I am a huge fan of the Legacy of Kain series, they are seriously some of the best stories ever told in my view, written by an absolute hero of mine, Amy Hennig, a writer I aspire to, Jesse’s critique was spot on, meaning the music had done its job to tell a story in that of itself, it had succeeded in blanketing you in the atmosphere you’re treated to in the game and it makes me ever so happy to know stuff like this exists and is appreciated by chaps like Jesse. He also covered a Final Fantasy XI track called, You Are Not Alone, and again it’s so relatable, touching on something so personal but an absolute joy to watch. I’ll leave the appropriate links below for you to check out, but if you’ve got a moment, scroll through his channel, and if you’re a gamer or just a general lover of music, maybe there is something you’d like to see him cover, it’s really good stuff. I’ll leave you with a quote from Jesse that speaks to what I’ve been talking about for ages, which is comforting:-

“I thought it was going to be a bunch of creaky noises and air, stuff like that, and there was creepy noises but they incorporated them into the music. What kind of genre is this?”

-Jesse

Ashley worked incredibly hard on this concept, I applaud her for being able to step into this enormous world, capturing it in the way that she did given but just one brief, and as long and as detailed as the brief was, it was still only one page and to date, I’ve written thousands of pages not including all the information found on this blog. Side note: I had planned to make my 100th post on this blog a sort of statistic report where I will share all the things I’m proud of, all the things I’m not so proud of, I’d like to cover what I’d like to write about come the next one hundred articles because I do have some interesting topics worth sharing, this will however take some time to write, and given my schedule in the next few weeks, it will only take longer, by which time I likely would have already written up significantly shorter posts about the next couple of characters (Chloe and Mumbi) who are right now under conception, so moving forward I am still coming up with a way to work around this issue. Apologies to digress, but I thought it be good to mention: Back to Ashley. There was a lot to get through, it was a timely process and not everything was figured out right away, for instance, what would fill otherwise baron spaces and although it’s not about cluttering up the space for the sakes of just to fill it, but I did catch myself considering things that I had previously not garnered enough thought. The layout is brilliant, the scale is proportionate, the culture is clearly translated having been adapted by inspiration melded with vision. Isabelle and Pandora are captured beautifully, the lighting is gorgeous – The arched windows framed into the western wall was done this way for good reason, for the building itself was erected at such an angle to capture the sunlight that rises in the west. The suggestive idea that the oil lanterns could be lifted off their metallic hooks and carried around serves a functioning purpose, it being obvious, there is no electricity, so this follows in logic. The books themselves convey a sense of age with their leather-bound jackets sewn by hard working hands, as well as the room itself shows you its authenticity. Something I love personally is the indication people have been here, the mess on the table, the cracks in the wood, the dust in the air, it gives so much life to an otherwise still digital painting, a dynamic that when present we often take for granted but stands out like a sore thumb when it’s absent. I love the carpet, yeah I cannot believe I’m about to detail the carpet, I feel like I’ve aged ten years but it’s something interesting to cover; For you see I researched what ancient cultures worshipped the stars, I looked into Aztec and Egyptian art, whence I expressed my finds to Ashley she melded the two styles together to create something intrinsically unique, something that speaks to my fictional Norkron culture for they too worship the stars. This is a space I can see existing in real life, this is (for the most part) true to what you’re treated with in the books, it’s a testament to Ashley’s talent as an artist who I am certainly keeping on for future projects, and marks the first step in a series of artworks, the first one linked to Jilaine’s music, and what will follow will be depictions of more characters in favoured settings, depictions when men meet monsters and portrayals of everything weird and wonderful. The best is yet to come.

It’s a shame I have to do this, but it is part of being a creative, and that is recognising what didn’t work, whether it be slight or something quite large, you must cover it otherwise you’ll never grow; The idea is not to have any minor or major flaws at all, in truth you should iron out as many issues you come across as soon as you can BEFORE the work cements itself, but despite my meticulousness, there are a couple of things I’d tweak if I were to do this again. The first one being is the staircase, in the book it’s a steel, spiral staircase with a worn, turquoise tint, and it rattles whenever someone ascends or descends. In Ashley’s interpretation, it’s clearly more integral to the buildings structure, a staircase that has always existed when it was being constructed. Ashley’s interpretation is fine, although the reason I designed it thusly was to suggest that the library was once only one floor, but as time moved on and more knowledge was being accumulated, another few floors would be integrated and the spiral staircase would be jarringly inserted, standing out but symbolically representing the libraries grand extensions. This leans me into my next flaw, and that goes for the number of floors; In the book there are three floors and an attic space, in this concept there are only two floors. This issue came to my attention quite late, honestly, I should have picked up on it and hammered it out sooner, but it is something that slipped through my net. As vigilante as you can be as the visionary, sometimes things just get by, I promise to be more diligent come future projects. That’s it for flaws, I’ve no criticism of Ashley’s ability, I think she’s given Eran’s Old Library the justice it deserves, she certainly hit way above a standard and as we continue to work together, inevitably the art will get even better. The flaws I’ve listed are my responsibility and not huge flaws at that, nevertheless, I have to be critical of myself and with others, because as I’ve said before, by recognising your mistakes, by accounting for your errors which are inevitable, you’ll make less in future works.

Guys, thank you so much for reading today, as always it is greatly appreciated. To view Ashley’s interpretation of The Old Library, you can do so by visiting Ashley’s site and/or visiting my own simply by entering the Gallery or the Video section. To listen to Jilaine’s music, A Path Sewn by Fate, you can via her SoundCloud, she is the producer and composer of this music and deserves so much of the credit for creating something beautiful, she belongs on a lit stage in a golden dress performing in front of millions. Links to everyone’s work is listed below. Big thank you to Mr Alex Hunt for stepping in last minute to cut the video together in a creative way and add those nifty effects, it is greatly appreciated, thank you so much. I’m positive these wonderful people would appreciate a message regarding their input, kind words do go a long way, heck, I’ve printed out some kind letters written to me years ago just to remind me that I am (sometimes) a nice person doing something good for the world. If you do decide to write to any one of them, please be respectful about it, save any hatred you have for me, I’ll be sure to ignore it and work EVEN harder. You’ll notice in the links below I’ve left a direct link to my Donations page on the site, the reason I’ve done this is because I have started to look into the possibility of an animation being made, instead of the short film I was planning which was in hindsight overly ambitious, will be the same script only executed through animation; I have reached out to a few people, I’ve spoken with one animator thus far who works for BlueFlag Animations, we had a brief but insightful conversation about what can and cannot be accomplished, and what I gleaned from that one interaction was that there is little to nothing that cannot be achieved through animation, which was very encouraging; What wasn’t encouraging was the price tag it came with, and because I am still researching this avenue and am still new to the idea, I am hesitant to jump to any conclusions, but it would appear still to be out of my depth financially, we’ll see. I am expecting a few more quotes back within the next few days but my guess is it’s going to be expensive. I’ll front as much money as I can, but a helping hand goes a long way, just be sure to leave your name or alias so I can credit you if and when this happens, and even if it does not happen, I’ll credit you on the work you helped build. Don’t get me wrong, I’d still love to direct my own, live-action short film one day, I’ve still a fire for it, I’ve just not the financial backing to see it through and this strike has been working against me since day one – An animation might not be what I wanted initially, but I am warming to the idea. Anyway, no pressure to donate, no pressure to purchase my work, I’d love your support but reading this article is more than enough. Speaking of film, the lovely Kate Peel who assisted me on my films production when it was in full swing, recently had her work on display which was so awesome to see and hear about; Someone noted her accomplishments and scheduled an interview with her; As it turns out, a piece Kate had worked on for me was on display which was mentioned in said interview. I’ve shared a link for you below, from The Flux magazine that reveals the whole conversation, it’s a great read, I honestly wish there was more of it – Congratulations Kate on all her success, I look forward to seeing what comes next. Work on Volume Five is still underway, in the time it took to write this article I was messaged via WhatsApp by Joyce, my editor, who is nearly done with Chapter 36 – Hexagon, and will be requiring Chapter 37 – The Sire and the Stranger, next; So, upon publishing this article I will be editing further. Thanks again everyone, especially to those involved in this latest edition, do take care of yourselves and I hope you’ll come back for more upon my next entry, which will be article one hundred, one fucking hundred, a milestone in itself and something I am very proud of. Peace.  

E-mail – taotome@outlook.com    

X (Twitter) – @MegasTeque  

Official Website – www.taotequevault.com

Donation Page – http://www.taotequevault.com/support  

YouTube – www.youtube.com/channel/UC-nc_VEmC27AIz6pP51UVkQ

Bitchute – http://www.bitchute.com/channel/x9K5vwi2SsNu/

Author Page UK - https://www.amazon.co.uk/-/e/B01JMZ2BE6    

Author Page US - https://www.amazon.com/-/e/B01JMZ2BE6

A Path Sewn by Fate (Direct Link to Video) – https://youtu.be/c3MgNYB8gss

Jilaine’s Soundcloud (Producer and Composer of: A Path Sewn by Fate) – https://soundcloud.com/jilaine26

Ashley’s Artwork / – http://www.facebook.com/profile.php?id=100089622653877   

Atlas Audio Official Website – www.atlas-audio.co.uk

Jesse’s Auditorium – Final Fantasy IX: You’re Not Alone https://www.youtube.com/watch?v=5NcJ0H8X6jA&t=580s

Jesse’s Auditorium – Legacy of Kain: Soul Reaver – Ozar Midrashim https://www.youtube.com/watch?v=Fs4aqwBjl88

Kate Peel, The Flux Review: Full Interview – https://www.thefluxreview.com/kate-peel-interview/  

Jasmine Thomas, Mad World Cover: https://www.youtube.com/watch?v=pXtj4TkTvS4

D.W.Gill

Lethaniel versus Isabelle: A Character Study

In this article I would like to talk about the heroes’ journey, the importance of character arcs and then breakdown two of my own main heroes, Lethaniel Presian and Isabelle Verano who appear in my first book, The Utopian Dream. I will not be talking about the sequel, Rise of The Black Doves because it is far from finished, and part of me feels that I’ve teased the plot and its characters a little too much, what with my five excerpts and my Documentary, so I’ll keep this piece relatively short and sweet. One reason as to why I am writing this now however, is because I’ve not only been doing some serious objective thinking over the past week in regards to certain aspects of my work, but I’ve engaged very recently with a handful of people who are avid readers of mine, people who have read Ep1-Dream more than twice who have alluded points to me which I found challenging to answer, sparking off conversations that have lasted for hours over the phone or through text. The people who have raised interesting questions and topics about my two lead protagonists, write pieces of their own, study human behaviours have become curious as to what I have created and I could not be more grateful to respond, although over the phone I was at times all over the place and not at my best form. It’s discussions like these that assist with growth, not only as a writer but as a person, these lines of thought sprung from dialogues such as these has taken me away from creating new content for a moment and have convinced me to write the article you are reading, and it’s an utter pleasure to do so.

With all this said, it has been a long time since I published The Utopian Dream, I am obviously very familiar with the narrative and of course still very proud of it. It was fun to re-engage with it and re-live some moments, it was also lovely to hear another’s perspective which differed ever so slightly from mine, which is great. I reviewed the book myself a few years ago which at the time helped me put it to bed and allowed me to move on into the next phase. At the time I felt it necessary but if I were to write the review again it would not be the exact same. I would make significant tweaks to it, perhaps I would be harsher towards it in some areas because if I could go back and write it again, there are certainly bits I’d change, but this behaviour in itself is interesting and worth talking/writing about. As I have grown, so has my outlook over this project, my opinions set once in solid stone has started to erode, hence has changed my views and perception of the craft for the better, giving me a sharper far more critical eye. The more I think about it, the more I engage with the content and discuss other viewpoints, positive or negative among people who love their books and have taken the time to analyse mine, this not only humbles me but teaches new skills, mainly in how to talk and how to convey a message authentically without wasting anyone’s time. This is one of the reasons why I love the art and the creative process, whether it be of my own creation or someone else’s the possibilities, the methods used and practised to execute one’s ideas is endless. One of the great challenges I’ve noted while delving further into these reviews and thoughts is giving your creation the chance to withstand the test of time, to last, to make a dent in the universe. A good artist I think understands this, someone who cares deeply about their work will take heed, face the bitterness of reality that this is their shot, this is their moment to give something to the world because as far as we know, we only get one life…THIS IS IT…This bitter pill serves as the best motivation, it certainly did me, and after swallowing it, the artist goes on to attempt to create whatever it is they have to offer, something timeless. In most cases, this is not motivated by wealth, most artists start out struggling to make ends meet, they often face ridicule and become the punchline of jokes, little do these people know what they are missing out on and I speak from the heart when I say this: Money is not the motivation, money is not what drives you forward, money does not keep you in your seat it goes beyond the spending capability and rewards you in ways a pay-packet can’t. The reward is immersing people, the reward is having a project that says something about the world, conveys a valuable message which affects us all. The goal of reaching the end of your project makes food taste better, makes your coffee taste smoother, the next walk outside feels infinitely more refreshing. Waking up the morning after with the sun on your face or the rain tapping on the window with a clear mind IS the reward. The amusing thing about all of this is, is that it’s often the extremely passionate people, the truly dedicated who pull through and obtain more wealth than those who opt for the safe straight and narrow paths, so there is this to consider, only the likely hood of an artist becoming the next J.K Rowling is extremely unlikely. However, having made your creation timeless elevates far above the numbers in your account, it grants the individual a badge of honour that only pins itself upon the bold, a medal that immortalises you as long as there is a civilisation. This, to me is one of the world’s greatest achievements in this very brief existence we call life.

Am I saying I deserve this recognition? Absolutely not! Am I saying I’ll ever get to the level I so clumsily speak of? No! I’d be extremely humbled if a group did recognise me as such, but it would not bother me if I was to sail by with my own fantasy series. I just want to write something deemed worthy when all is said and done, I just want to instil in people my own positive message while building a consistent world with characters people can relate to and become excited about. Do all creators have to employ such ideas of grandeur? Of course not! In fact, I’d say it is rather unhealthy to do so. Sometimes approaching your projects with a lighter and more relaxed attitude may be far more productive than someone who steamrolls in taking everything head on. I can say with one hundred percent honesty that although I want to complete a series, I am indeed reaching, perhaps reaching a little too high and too hard at my own detriment. My work has spilled into almost every thought I’ve ever had since I was in my late teens and is showing no signs of stopping. This can lead to a myriad of problems, I’ll discuss a few I’ve experienced. You have to manage your time sensibly, time management is important because there are other avenues in life that need your attention, yet I put such importance off to focus on creating new content, I get overwhelmed with the boring shit. You also must be able to turn your brain off, learning to rest is vital. This is hard because once you’ve become so invested your world, it revolves around everything you do, and you sometimes cannot stop. Granting yourself grace periods is ideal; For example, write an article, write a paragraph, complete a task or work away on a few tasks for an hour or two and then learn to STOP and rest. If you do not give yourself this grace period, your brain will cook and you’ll stall, sometimes you’ll stall for months. We’ll have to wait and see if the outcome will justify the labour, my guess is it most definitely will, but building a project can be anything you want it to be, it can be as tangible as you see fit. Whatever brings you happiness, so long as it does not bring misery to others, what you do and how you do it, is down to you, the important thing is, is that you go for it!

Once I finish talking about the heroes’ journey and the heroes themselves, I will reveal which character of The Utopian Dream has the stronger storyline from my point of view, Lethaniel or Isabelle. I will also leave an objective verdict as to which is the strongest, because not only is this an important topic to consider, but it’s a crucial lesson to be aware of if you’re a writer. Also knowing more about a hero’s journey can help audiences gain a better understanding of their favourite characters, figure out why they behave in such ways and how their arcs drive the plot forward. At the end of the day, a great story is nothing without great characters, you could have a wonderful plot and a rich history but if you’ve not the characters to carry it, your story will stumble and it will inevitably fail. Recently, my two best characters have been under fire. I have also been posed the question; Who do you prefer? Multiple times my answer has bounced from Lethaniel to Isabelle’s. It’s time now to break these characters down, put a sexy ‘versus’ in the title, and finally land on one side. I’ll do my best to avoid spoilers so if you’ve not read my first book, prepare to have parts of the story revealed. Guess it’s time to grab yourselves a drink and get started. I’ve got a pint of whiskey I mean coffee; I meant a pint of coffee.

The Heroes Journey

The heroes’ journey is a formula, a pretty reliable formula if you’re wanting to tell a good story, fantasy or otherwise. It is still possible to botch your work while knowing and following this rather simple method, it’s not fool proof, you still need to nurture your ideas, you still need a vivid vision, the ability to characterise your characters and to know how to tell your story to best effect.

There is a difference between knowing the path and walking the path” – Morpheus, The Matrix.

Nevertheless, you’re better off knowing what the heroes journey is before you start writing, so I’ll give an explanation, and for the wonderful people who don’t write, you know the lucky people who have lives, who get to go outside and see other people, this may interest you too, dare I say you have been watching/reading linear content your whole life! I’ll get there, but first let’s cover the heroes journey – Usually we are introduced to our main protagonist early on in the story, it doesn’t have to be right at the start, but within the first few chapters is ideal, leaving it to late can be a bit risky, unless you know what you’re doing and have written a book or two before, I advise introducing your lead early. Seeing as we are dealing the fantasy cards here and because it’s the only genre I have any experience in, it helps if your main character is like you and me, a simple, relatable human being with passions, discomforts, a variety of strengths (if any), weaknesses and ambitions, someone we can connect with, to guide us through this make-believe world which should be getting all the more real (depending on how good your world building skills are) with each turn of the page. Your protagonist typically is struggling or has been dealt a poor hand and is finding it hard to get by. Whether this be due to an antagonist or the harsh reality of the world they are living in, this is up to the writer to get creative, the point is, is that he or she is down on their luck and this creates empathy. This helps us as the audience to relate and to get behind our hero. Then comes the call to adventure, this is when your protagonist takes that first step out into the unknown and rises to the challenge, to overcome the obstacles set before them. This is usually a good time to introduce the antagonist, the guy or gal who opposes our hero, or perhaps this is where a tragedy occurs which gives them that push into the action. How this is done, how this is executed is a separate detail altogether, one that is an article in itself. The drama which follows tends to leave our hero at their lowest point, there may have been some small victories along the way, but now, in this moment, at act two, the odds of success are slim, the likelihood of a happy ending is all but lost and the villains or villain are on top. All seems to be lost until our hero rises once again, having undergone change or transformation, leaving them stronger than ever before whatever that maybe. The antagonist is defeated, and the hero’s journey is complete, coming full circle creating an arc. What normally follows is a celebration of the journey, a time to reflect and he does this with the love interest at his side, or if it’s a she, her manterest (Yes, I just made that word up!)

That is the heroes journey described at its most simple level. Don’t laugh at it because people love this style of story, we love it so much that we are told it over and over and over again, we cannot get enough of it and this leads me to a chap I’ve talked about before, but because I cannot remember how far back it was nor in what article I left it in, I’ll refer to him again. His name is Kurt Vonnegut, (I hope you’ve heard of him) and he gave a lecture, in this lecture he talks about the shapes of stories, and he draws all three of them on a chalkboard. Three shapes which can be assigned to pretty much every story ever told, and the one I just described obviously falls into the diagram. I’ll leave the link below for you to check out, it is insightful, running for about five minutes, it’s rather amusing might I add, exposing us writers as complete frauds. Interesting because Kurt perfectly articulates how basic we are as entertainment consumers and how unimaginative assholes like me truly are. When you strip away the architecture of our words, when you take away all the ‘magic,’ the complexities of the fantasy world and all that creativity, everyone and I mean everyone has only ever told one of these three stories, give or take a handful of exceptions, which blows out any concepts I may have had, to tell you something new. All I can do and people like me, is flood the literature with our own perceptions told as best as we can with what skills we have at the time, expressing our own unique ways of how we look at the world, and then gloss it up with all the things that tantalise our curiosities and desires; Such as drama, action, sex, blood, explosions, gore, monsters, mystery you name it. Now I’m not saying one should use the heroes journey all of the time, in fact looking for ingenious and daring ways to tell a story is something I am a great supporter of and tend to look for in entertainment, I guess that’s why I gravitate to the most recent Alien movies, sure they aren’t perfect and I understand why people don’t like them, but I give them points for at least trying to give audiences something new. So, unless you’re someone of extreme talent and experience, it’s wise not to stray far from this formula, the heroes’ journey when building your own. One way I tackle this problem is to go against the norm, to shatter audiences expectations, put a twist on the shape of stories, combine them with interlinking characters in the same world that feels real and authentic, in turn this may produce something readers have not felt before, or at least I hope, we’ll have to see. That’s what I am aiming for beyond conveying my message.

Spoilers ahead. I’ll do my best to avoid them, will even leave some names, characters and events out, but to not reveal anything would be impossible.

General Lethaniel Presian

“She let you in; she didn’t push you away, you did what I could not, you made a connection with her in the face of her reality. You made the last years of her life pleasant, hoping for the day you would return, talking of you. To me, that is what a hero really is, not a Knight, but someone who makes life worth living in the darkest of days.” – Master Tudor, The Ancestral Odyssey: The Utopian Dream

Technically, we first meet Lethaniel in a stable, swinging back and for on a chair talking to Thao, oozing with confidence after a well-earned promotion from Knight to General, but if you’ve read the first book, you’ll know we first meet him within the aftermath of a huge battle in year 1512. We then rewind a year, going back to 1511 and the book builds up to that aftermath. However, I’ll start my breakdown from the events of the stable in year 1511 – After overcoming a series of fiercely competitive trials that push not only one’s physical capabilities, but are designed to strengthen the mind, we meet him in a confident position of power, and he’s always been an overly-confident man. He’s earned the rank of General over the Norkron forces, not without struggle, but he’s proved his worth in mind, body and metal. He’s qualified on paper but lacks proper field experience, therefore he keeps those of greater experience close to him, men like Thao Hikonle, leader of The Honour Guards and Commander Mathias Sious of the Norfoon Scouts of Thnel. This is something that follows throughout, right from the start Lethaniel circles himself with others, people whose knowledge and methods he values. Contrast this with his predecessor General Isaac Willem Huather, who made ALL the decisions himself and rarely sort the advice of others, Lethaniel does things differently, he recognises that there are things he does not know, things he is ignorant of and situations he may find himself that he’ll need assistance with, so from the moment he is tasked to leave the safety of the capital, he leaves with a handpicked group of men he trusts and respects. Thao Hikonle, Mathias Sious, Braygon Augiene, Alexius Marsay, Jerhdia O’Nen, Ermak Idsen and Seridox. These men, over time gain a name for themselves and become The Shields of Krondathia, their actions throughout The Utopian Dream with Lethaniel at the helm, steer the course, participate in bloody battles, witness the unrest escalate into a war where they are heavily outnumbered, pushed back to the walls of Imrondel, and meet their enemies from atop their walls in defence of their country.

Lethaniel grew up without a father and was raised by his mother, Luthiel, in the capital city of Krondathia, Imrondel but later due to his unique skill sets, acquires enough resources to purchase a residency in Xiondel City. As a youngster however, his highly competitive nature was noticed, Lethaniel was winning. Within his age bracket, he outclassed the other boys in every sporting event, and he did so with incredible ease, showing a natural talent in swordsmanship. The moment he picked up a wooden training sword he wielded it like he had done so for a lifetime. In his early teens he was tested against those in their late teens who fell before him as quickly as anyone else, no one could get around his movement. Lethaniel was then pitted against those in their early twenties, men who were on the cusp of becoming professional soldiers and yet, Lethaniel flattened them with sword in hand with ease. His reputation grew, a perfect undefeated record elevated him out of a regular upbringing, and into the Visarlian Knight academy, where he learned how to ride, learned how to loose an arrow from a bow atop the horse, learned how to strategize and survive. Lethaniel may have fallen off his horse once in a while, his hand to hand combat skills needed work, and from time to time he required attention on his written work, finding the right strategy to overcome certain enemies was a lesson long learned. Not every situation can be solved with a raid. His failures were plentiful, but once a sword was in his hands, when it was just him standing toe to toe against someone on equal footing, his swordsman skills were unmatched. Men from all over the country rode out to challenge him during his Knights training, Lethaniel often found himself having taken part in several one on one’s before breakfast, and to this day, no-one toppled him, none even came close! Before granted a Knighthood, he among a selection of others became one of the candidates to take over from the one-eyed General Isaac’s position and he eventually earned it a couple of years later, not officially but by default. The man who should have been General of Krondathia was named Syen Kaaz, who had shown great proficiency in the use of the longbow and was gifted with a strategical mind, excelling in war games. Syen was bullied by Lethaniel into fighting him, one on one, after Lethaniel learned from Mathias, that Syen would make General and not him. So Lethaniel acted out and made sure Syen knew who dominated the physical arena. This did not strengthen Lethaniel’s position, in fact it damaged his reputation. Those he camped with, left the following morning after the humiliating defeat with a dying fire, little food and an immature, stubborn white horse of high intellect and a love for apples, his name was Seridox.

Upon returning to Imrondel City with the status of Visarlian Knight, a Knight who had been Knighted in the shadows without ceremony, having be declined an invitation, he swiftly departed after a brief encounter with Isabelle, who had been reading up on his progress, who had been enquiring about his career along the way while on her own. She shared with him under the veil of secrecy a path he needed, one that promised to grant him a sense of purpose, a feeling of place in the world with enlightenment at the end. Lethaniel, hollow and unfulfilled, chose this path and that very night, re-united with his new best friend, Seridox who would not allow himself to be shut inside a stable, gladly carried his one rider all the way across Krondathia and through Ledera, sharing the burden of travel while pestering him for apples. Together they found the hidden territory Isabelle spoke of, Seren, a place hidden from the rest of the world, a place that indeed opened Lethaniel’s eyes to the beauty, the sheer majesty of the planet and the dangers that existed in Equis. Here, in peaceful Seren, he would remain for two long years, living in harmony yet remembering to stay sharp with his swordsmanship, fending off challengers who could not dent his undeniable perfect record. He did eventually decide to return to his own country, to Xiondel to pick up the pieces of what he had left behind and from here, Syen resigned his position and handed it down to the next man in line who happened to be a twenty-six year old named Lethaniel Presian, and this is where we meet him, several weeks later after having received his promotion. Swinging on a chair in a stable’s hallway with Seridox fitted with a rich blue saddle, confronted by an Honour Guard, Thao Hikonle, who has been expecting him for the escort job, escorting the most powerful woman in Equis from Harbours Edge, to Imrondel City, the 23rd Star Caller of Krondathia, Isabelle Verano.

Lethaniel’s journey after his short reunion with Isabelle, starting at Harbours Edge and ending in Imrondel City the Norkron capital, starts with an investigation in the east. The Dovidian leaders of Ivulien, are overdue a meeting in Krondathia to discuss measures of restraint on Isabelle’s behalf, to assist the creation of a treaty to ensure that such power never be used as weapons of offence or defence. A demonstration Isabelle gave six months ago involved a Star Calling of a Celestial, which did more than inspire wonder and awe, but rattled their sense of security over their empire. Over the last five years Ivulien has been making massive changes within its infrastructure, a Norkron shift is on the way but has fallen behind schedule, these changes would develop their army and its technologies further, pushing their culture ahead of the Norkron civilisation. This is unprecedented considering the Norkrons of Krondathia have always been ahead of the Dovidians, from a technological standpoint to the arms race, it’s a notable shift, an observation made by the Star Caller. However, it’s all ultimately futile, no matter what developments are made from the other side whether they’ve been made in the last five years or in the next few hundred, in the face of a Celestial, human powers no matter how advanced are laughable in the arena of the twelve Ultima’s, nothing compares. When the Dovidian leaders fail to show, Lethaniel is called for duty. He assembles a handpicked team of men, a man of honour, a survivalist, a traveller, an honest friend, the engineer and a man of culture who head east to discover the fates of the Dovidian rulers, and what they find amounts to conflicts, and slowly but surely, armies are gathered, lands are taken and huge forces meet on the field where war is declared, The Covenant War which ravages Equis, crushing the hearts of the Shields and the spirit of Krondathia to the brink of collapse. When the defences fall to the genius strategies of Ridian Messiah employing monsters and the most devious of guerrilla tactics wrecking Lethaniel’s counterstrikes at every turn, eyes fall upon Lethaniel and Isabelle leagues apart, to secure a Norkron victory.

In the end, after much struggle and monumental sacrifices, Lethaniel achieves his victory over the invaders, his path ending at Seren coming full circle. Having defeated all who stand in his way, his country safe, his enemies scattered, Ridian outwitted by allies of the Norkron people, dark allies even he failed to include in his equation of war, come out of exile to bolster the forces of Krondathia, and yet Lethaniel moments after defeating an opponent quoted as the Master of the Sword, is left a broken man!

23rd Star Caller Isabelle Verano

“A Chosen’s power is reflected through her own determination to grow in every way possible. Visions offer her windows of opportunities, but it is she who ultimately makes her own decisions on how to utilise the power she commands.” – The Readers, The Ancestral Odyssey: The Utopian Dream

A Star Caller is chosen not by her blood, but by the strength of her spirit. A selection process begins with the current Star Caller who chooses her successor, throughout history these girls have always been very young. The successor is then washed up in a series of glyph trials and mental tests starting in the birth place of Starillia, the home of its twelve great, Celestial deities, The Column Temple, to determine her capabilities and to be sure the Star Caller has not made a grave error. Star Caller judgement is often trusted and very reliable, the term ‘A Star Caller is never wrong‘ came from a history of success and progress, the likelihood of doubts or prying questions coming from the outside, is slim. Should she pass and be deemed worthy by The Eldor and The High Priests, she is sent before The Readers, offering her essence to three mysterious mystics of an ancient order of oracles, who read her like an open book. Should the Readers accept her as a fit candidate, she is then free to follow in the shadow of the Star Caller and take her place when death is bestowed upon her, and so the cycle continues. Should the current Star Caller’s decision be challenged by The High Priests, The Eldor or even The Readers, the Star Caller’s word is final, and SHE has the final say. This is part of Starillia’s law explored by the discoverer of the religion, Hallow and Valance Diases, translated and perfected by the 1st Star Caller, Regina Corah. Isabelle is no exception, she had to be selected, tried, tested and to meet with the Reader as were all those who came before her, and she prevailed. Her predecessor was Freya Delmesca, but Isabelle was not her first choice, that honour belonged to a girl called Miranda Simbidia. She was supposed to be the next Star Caller until Freya met Isabelle, and over-turned the decision of Miranda and instead wished Isabelle to follow in her footsteps, and so it was to be met with little resistance from the order, Miranda however, disappeared. Isabelle indeed lives up to the expectations of a Star Caller, she understands what it means to be utterly selfless, but it comes at a cost, a cost of her happiness and freedom. Her first words to Thao are ‘I hate this‘ and he immediately lays out the law of the land, not because he cannot empathise, but he himself is part of a system that can only function when all the other pieces are functioning too, this is a lesson he later gives his son, Lucion Hikonle in a future chapter where we delve into the history of The Honour Guards.

The ultimate purpose of a Star Caller is to bring about utopia, a paradise in Equis for all men, women and children. This idea that a utopia exists is founded upon their visions (one of many abilities possessed by the Star Callers) their glimpses into the future of a very real, very vivid picture of a balanced world is their fundamental motivation. They strive to deliver it. As iconic figureheads of power, they are massive influencers of the populous, and are often looked to for leadership. Star Callers provide guidance to the people, they provide stability in times of unrest, demonstrate their grand power in empowering spectacles, they take no-one for themselves embracing a path of complete selflessness and uphold Krondathia’s laws, traditions and its faith after generations of misery and tragedy before it. Had it not been for the rise of the Star Callers during The Awakening Ages, many folks in Equis believe that the Norkron order, would have long crumbled, falling back into conflicts which take lives and hinder progress. Starillia is the mantle that has prevented war since the arrival of Regina and is carried by the Star Callers into the future. Their power and significance are bolstered a thousand-fold with their ability to call upon twelve Celestial elemental entities from the other place. These supreme deities which first inspired awe and wonder to the world outside of Krondathia, has declined into fear. After a stela Star Call, performed by Isabelle Verano in the country of Ivulien, more than just concerns erupted in its wake and debates among the Dovidian leaders arose, their people were worried. These debates lead to the creation of a treaty in Krondathia, specifying that these Celestial entities remain as idols and not to become tools of war. This would require the presence of not only the Norkron rulers but all the Dovidian leaders to assist with, perhaps even to mould the document before signing. The Norkrons even agreed to hand over Isabelle, to live and to spread the faith from within Ivulien. Isabelle, not keen on this part of the deal agreed, understanding that her body, and mind belonged not to her home, but to Starillia. More importantly her mission is the utopia, the world she strives for does not only include Norkron men and women, but every human being of every race and culture; So she awaited Dovidian arrival, to oversee the signing of the treaty and then be taken from Krondathia to Ivulien to live, leaving all that she loves, all that she has seen built and her feline friend Pandora, behind.

The Dovidians never made it to Krondathia, but they were found on the boarders by Lethaniel Presian and his men, who took charge of the investigation, which leads to open war involving multiple factions spread across Equis, banded together by Ridian Messiah, uniting the enemies of the west who share common ground, a hatred for the Norkron people of Krondathia who’ve wronged them and damaged them beyond heal in the past. While Lethaniel fights this war in Isabelle’s name, while men die by the thousands to preserve Krondathia’s lands and memory, Isabelle fights her own battles, not battles against Tearrius’s Mercenaries, Kronix’s Salarthian’s or Goro’s Ogres, but a battle for the truth while Calias Harken, the Peacekeeper, breathes down her neck waiting for her to slip up, waiting and looking for any excuse to incarcerate her, for she has grown wise in a world who keeps its people ignorant. Always ahead of her every move, Calias watches her, limiting her choices armoured with the laws and regulations that SHE herself helped craft, acting against her pursuit for truth. Forever juggling between helping her friends, insuring her people’s safety, muddling her way through mysteries and striving for a pathway toward utopia, her situation grows ever more desperate, for each day that passes, ground in the east is lost along with the fall of men, her friends in the bloody thick of it. Haunted by her visions which no longer promise tranquillity, but a nightmarish future, Starillia, her faith is shaken in the light of evidence, kept from her by The Eldor, her surrogate father since her ascendance to Star Caller status. Isabelle, overburdened with the weakening of the world, seeks answers, starting with people she knows, to vaults of knowledge suspiciously lacking in what answers she seeks. She fights for another Reader visitation but is heavily declined, not only by the words of The High Councillors, but by the words of her predecessors, to her frustration. It’s only with the help of a Dark Rogue, Teo Liolas, Krondathia’s enemy (at the time) is she able to make progress while under the watchful eyes Calias, even a Peacekeeper lacks the know-how of stealth next to a Dark Rogue and Isabelle’s journey illuminates flaws in Starillia. Teo, assigned to help her from the start, is not only her support to see her succeed, but offers her happiness, a feeling that she craves, he makes her laugh, he eventually shares his tragic past, breaks her out of a dungeon, he even saves her from taking her own life. Teo is an escape from her responsibilities, making her more human in a lot of ways.

In the end, Isabelle’s path ends where it all began, at The Column Temple, where she learns the truth about Starillia, sees the true nature of the Celestials and realises her faith is a lie, the foundations of her culture was built upon a lie and SHE has been unable to see this, has allowed herself to be used by those she claimed to love. From the top of The Column Temple, she’s able to see, through the means of Celestial apparatus, she sees the state of the world in the wake of this Covenant War. In that moment, she takes the power from Starillia and holds onto it forever, ending its reign over Krondathia.

Verdict

I did my best to avoid spoiling anything, I was careful to leave out important plot details. I could not help but give away some, but after a brief review of this article, enjoyment can still be had from Episode One if you decide to make a purchase, if you do may I suggest Volume One of the Kindle Edition or Volume One of the Paperback Edition. The Hardback is awesome but it’s essentially three books under one roof, it’s heavy, intimidating and off putting too casual readers, this I understand completely and still even to this day am ridiculed for it. I’ll let you decide, either way thank you, if not thank you for reading up to this point, I am aware my articles are meaty but they grant me an enormous sense of accomplishment on completion, they even serve to assist with my writing and exercise my process. Each one is catalogued, and eventually printed, seeing all my articles within a folder is wonderful!

I could literally go on and on about this story, I look forward to re-visiting The Utopian Dream when it comes to creating the audiobook, all I need is the money to buy the microphone. A revisit will give me a chance to refresh my memory on all the finer details, I’ll be able to iron out any of the annoying errors I find along the way and re-publish with greater satisfaction, it will also be fun to immerse myself once again in an old story while writing Ep2-Rise of The Black Doves, which by comparison, will be a much better read now that the foundations are laid. I enjoyed writing this article, it was difficult but very hard, no doubt I’ll re-read it at a later date and wish I included a certain detail, or wish I hadn’t or worded it that way and so on, this job is a fucking curse, I’m telling you. Anyhow it’s time to reveal which story I prefer after this reflection, Lethaniel or Isabelle? As previously stated I’ll give an objective answer and then a subjective one, this does not mean I focused more so on the other while writing, they are both equally as important, but in consideration of the heroes journey, there is a winner, and here it is.

Objectively: Isabelle is the winner. Why? Because in terms of her arc, she is the one who makes a greater change in comparison to Lethaniel. She starts off obedient, driven by her faith and would never do anything to damage her reputation and that of Starillia’s, in fact she goes out of her way at times to prove its supremacy when in a room full of doubters. She looks up at those who have come before her with awe, she gives inspiring speeches in front of crowds of thousands endorsing the faith with every breath. She is afraid, terrified even to make her own choices that lead to ounces of happiness, feelings she’s never experienced for herself before. By the end, she is literally battling through her own Glyph Wielders to expose Starillia for what it is, a lie! Abandoning the comfortable narrative that has been fed to her from day one while embracing what IS important, the truth at great risk of the consequences that may or may not follow, because lies do not just go away, lies build over time and inevitably those lies surface and the truth has to acknowledged. When she reaches her goal, when alone standing on top of the world, when Equis is left devastated, she does the one thing that will prevent this from happening again. Without a Star Caller, Starillia is dies, Isabelle takes the power for herself and keeps it, preventing anyone to rise in her place cutting the head off the snake. Understanding her purpose is her arc and her purpose is not to bring paradise, but to destroy a world that embraces lies and punishes those who seek the truth. This comes at the greatest of costs and Isabelle pays it because the art of selflessness is written into her character.

Subjectively: I want to say Lethaniel, I sat here for about twenty-minutes considering Lethaniel’s journey and all that takes place, but I honestly have to say Isabelle. Don’t misunderstand me, I love Lethaniel’s journey, it is written at a faster pace, when it picks up speed, it is full of great action and incredibly epic scenes involving a variety of armies, villains and oh shit moments. I’ve noted that many of readers love Seridox, their friendship is strong, and I love this, I love Seridox. One of my favourite scenes is when Isabelle appears next to him when he is buried under the fallen watchtower, this is the moment he is both literally and physically at his lowest point in Volume Two and has to climb out, battered and injured after one of the most bloodiest of battles against a horde obsessed with the rituals of an ancient cult. I like the idea that he doesn’t technically lose a fight, he loses ground in the scene I just mentioned, sure, but his record is still perfect by the end, and yet he still feels the weight of defeat, for victory is worthless without the people you love around you. The scene when his men are about to break, are at each other’s throats after what they’ve witness in one of the Outer Villages, it’s so very vivid to me, I really tried to give Lethaniel a power in that moment that the others do not have, a calmness in the most horrific of situations putting emphasis on his wisdom, a way he has with the world which stretches beyond that of a sword and away from the war rooms. I love Lethaniel, and I look forward to where he goes later in Episode Two, so why does Isabelle take the cake in my opinion?

Both Isabelle and Lethaniel come from very personal places in my life. There was a time when I was the embodiment of Lethaniel, as a youngster I did go through a phase of winning everything. I remember it like it was yesterday, what it felt like to meet challenges head on from threats bigger and stronger than me, yet no matter the disadvantages I overcame them one after the other smashing everyone’s expectations. To counter that, I’ve also been in a place like Isabelle, in my later life throughout my twenties, not in the sense of bearing HUGE responsibility like she does, but in other ways with the uncertainty creeping in. Being afraid of things that can happen and of what might happen. Unable to sleep, staring at the ceiling way into the early hours, dreading of what tomorrow will bring, rational or irrational. The sense of loneliness catches me off guard, people hear but they rarely listen, people take a moment to understand but lack genuine empathy. I’ve engaged with people who are so quick to assume, misreading, misunderstanding text or things I may have said, devolving discussions into their own disjointed views with the goal of pinning me as a terrible person, only to make themselves feel better. Thoughts of suicide, we think that we have choices, we believe we have power, but in the face of what’s out there, we have control over very little. Taking one’s own life is one of few decisions we have. Therefore, I choose Isabelle; I feel her story is subjectively deeper than Lethaniel’s and resonates with me on a more personal level. Overcoming these mental hurdles, arriving in that place of control even if it’s for a moment, is something I value. Isabelle is my favourite character and to me has a story of more substance.

E-mail – taotome@outlook.com

Twitter – @MegasTeque

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The Shapes of Stories by Kurt Vonnegut –  https://www.youtube.com/watch?v=oP3c1h8v2ZQ

D.W.Gill